﻿/********************
Copyright (C) 2012 Alexander Forselius

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Bungalow.Concept
{
    
    /// <summary>
    /// A concept is a certain app concept that are encapsulated into a abstract concept class, which will callaa
    /// a low level engine associated with a particular concept.
    /// </summary>
    public class Concept
    {
        public IEngine getEngine()
        {
            return getContext().Engines[Identifier];

        }
        /// <summary>
        /// Gets the engine that uses the concept
        /// </summary>
        public IEngine Engine
        {
            get
            {
                return getContext().Engines[Identifier];
            }
        }
        private Context mContext;
        /// <summary>
        /// Gets the context associated with the Concept
        /// </summary>
        /// <returns></returns>
        public Context getContext() {
            return this.mContext;
        }
        public Concept(Context context)
        {
            this.mContext = context;
        }

        /// <summary>
        /// identifier for a context
        /// </summary>
        /// <example>
        /// com.krikelin.concept.NAME
        /// </example>
        public String Identifier {get;set;}
        /// <summary>
        /// Invokes a certain action on a concept
        /// </summary>
        /// <param name="str">The name of the method</param>
        /// <param name="args">The arguments passed to the method</param>
        /// <returns></returns>
        public Object Invoke(String str, params Object[] args) 
        {
            // TODO Add more here
            throw new NotImplementedException();
        }
        public Dictionary<String, Entity> getEntities()
        {
            return this.entities;
        }
        public Dictionary<String, Entity> entities = new Dictionary<string,Entity>();
    }
  
}
